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HTML canvas translate() Method

❮ HTML Canvas Reference


Draw a rectangle in position (10,10), set new (0,0) position to (70,70). Draw same rectangle again (notice that the rectangle now starts in position (80,80):



var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
ctx.fillRect(10, 10, 100, 50);
ctx.translate(70, 70);
ctx.fillRect(10, 10, 100, 50);
Try it Yourself »

Browser Support

The numbers in the table specify the first browser version that fully supports the method.

translate() Yes 9.0 Yes Yes Yes

Definition and Usage

The translate() method remaps the (0,0) position on the canvas.

Note: When you call a method such as fillRect() after translate(), the value is added to the x- and y-coordinate values.

Illustration of the translate() method

JavaScript syntax: context.translate(x,y);

Parameter Values

Note: You can specify one or both parameters.

Parameter Description Play it
x The value to add to horizontal (x) coordinates Play it »
y The value to add to vertical (y) coordinates Play it »

❮ HTML Canvas Reference